Honestly I felt like MML2 did more harm than good by expanding the world and story. People are saying "get Megaman back off the moon", but honestly, for me, the star of MML was the NPCs, Reaverbots and homely atmosphere. My vision for a MM元 (or "Reaverbot Legends") is likely a bit different from that suggested by MML2. This page collects my MML material spanning from 2000-2020. Back then it was just an obscure title no one seemed to want. I had the good sense to buy Megaman Legends 2, and luckily came across The Misadventures of Tron Bonne dirt cheap in a magazine trade-in store. I think it might be my favourite Megaman game and it immediately got me drawing just like the first game had. It didn't get a great score but that didn't put me off. Stores mostly ran action/arcade games so I actually discovered Megaman Legends (Rockman DASH / ロックマンDASH) in a magazine. I might've been the right age-demographic for it but couldn't afford one until the price dropped. When I was a bit older and the Playstation appeared, showcasing some very impressive 3D graphics and what felt like more mature games. I only ever saw the 16-bit and Playstation titles in magazines. I enjoyed Megaman 2 as well, but by the time of the third game I had gotten a bit bored with the series. It was one of those games which you could tell was special right away, and a safe buy. Fortunately, the clerk of my local toy store had Megaman 1 running on a demo machine in in the store's basement. As a kid I didn't have much money either, and games were a bit more expensive than they are now, so a purchase was a huge risk potentially resulting in many months of disappointment. Often you just had a one page magazine article, or even just the game box itself to go by. Browsing games was different back in the 1980s.